

- DUNGEON BOSS GAME INVISIBLE UNIT GLITCH UPDATE
- DUNGEON BOSS GAME INVISIBLE UNIT GLITCH FULL
- DUNGEON BOSS GAME INVISIBLE UNIT GLITCH SERIES
The correct image of the connected controller is now displayed in the control settings.Switching between faction buildings with a controller is now more intuitive to control with the bumpers on gamepads to switch between faction buildings in town.Added additional control information when using a controller in the system control menu.Invisible units are no longer affected by the “Grasp of Abyss” battle modifier.Added additional tooltips for lingering mana shard battleground effects.Adjusted the level of the combat encounters in the Nexus.The recruitment/training level selector interface now wraps.Training units now defaults to max level (instead of unit level + 1).Training units now auto-selects the first available unit when opening the menu.


Taunted units now show a “taunted” popup label when they activate.Encounter tooltips now show which units are in the backline.When hovering over a unit icon, the equipped emotion shard and weapon is now also displayed in the unit tooltip.The pre-fight screens of all boss fights now show portraits of the upcoming boss. Improved the preview visuals in boss fights.Improved the behavior of enemy ranged units that now act more aggressively and less passively.Added the base power rating (value is before other modifiers) to ability tooltips for damage-dealing and healing abilities in combat.Added a setting to skip the Backline aura visual effects and animations (except for abilities triggered once-per-round).It is now possible to dismiss a selected spell/ability with right-clicking on the mouse.Added a death symbol to the attack preview in combat to show that the attack will kill the target.Thank you very much for all your support and your constructive feedback which helps us improve the game.
DUNGEON BOSS GAME INVISIBLE UNIT GLITCH FULL
Check out the full change log below and discover a lot more changes and details.
DUNGEON BOSS GAME INVISIBLE UNIT GLITCH UPDATE
Update 1.2 also addresses an issue where the journal was empty after finishing the prologue quest and an issue with a feral elf warrior in the backline that could lead to softlock. Additionally, several magic abilities for Avyanna have been rebalanced for a better campaign experience. When hovering over a unit, the equipped shard and weapon are now displayed in the tooltip. Update 1.2 adds several improvements, like the option to dismiss a selected spell/ability with a right mouse click. Just in time before the Paths to Madness open in Disciples: Liberation with the DLCs’ launch on March 24th, the world of Nevendaar received some significant improvements, some rebalancing, and a lot of bug fixes.
DUNGEON BOSS GAME INVISIBLE UNIT GLITCH SERIES
March 2022 Disciples: Liberation – Update 1.2ĭisciples: Liberation has received the major update 1.2 on Windows, Playstation 4, Playstation 5, Xbox One, and Xbox Series X/S.
